![]() ![]() I can edit the frames themselves, similar to graphics gale, than adjust the canvas position for the next ‘sprite sheet frame’ and edit that. Additionally, it has a separate preview for animation. Similar to flash/toon boom/other animation programs. It has an animation timeline for animation. It’s easy to use and doesn’t require me to go through much hoops to save. ![]() You can animate in Aseprite, and separate each animation with tags (for example, one tag for a walk-cycle, another tag for an attack animation, and another tag for an idle animation), so you can basically know where to find certain animation in your work It’s a lightweight software, so you don’t need to worry about it using so much memory or taking so much space in your PC You can even add community-made skins to it! Which change the appearance of Aseprite, most of these can be found on GitHub It lets you export your work in a bigger resolution, which respects the original canvas/sprite size The way it handles palettes is a lot better than any pixel art program I used. One of the most used software for Pixel Art, and thus, it have a very alive community, with his own forums and artists doing wonders to help/show what Aseprite is capable of Compared to other programs like Photoshop, Aseprite is totally focused on Pixel Art, and that’s good, because there’s some options and things that you wouldn’t see in your normal editing program, like the “Pixel Perfect” option, which if you activate it, your lines will not have Doubles (which is a common problem for beginners in this kind of art) It’s beginner-friendly, so you can basically learn everything about the software in a lot less of time, compared to other programs like the already mentioned Photoshop You can add scripts to Aseprite, which can add a lot of things, like exporting to a file such as APNG, for example. Especially since I find it easier to pick colors from there. The color wheel (the option to be not square) is greatly appreciated. I was able to quickly pick up its shortcuts, which are similar to Photoshop’s. This software stands head and shoulders above the rest in ease-of-use and options. I’ve moved to this as my sole tool, though I’ve used Adobe Photoshop, Pixly, Pixel Art Studio, Piskel, and some others. As far as the pixel art painting interface, it is quite good. Aseprite’s animation layers also adds some serious flexibility too. Very professional, clean, and with a lot of options/keyboard shortcuts for managing the animation frames. ![]()
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